Xiao-Yong cc9ecfbee7 devdraw: cocoa metal screen updates (#215)
* devdraw: cocoa metal screen uses a dirty hack to make everything smooth

* devdraw: cocoa metal screen uses a layer to make fullscreen applications behave

* devdraw: macOS cocoa metal fix resizeimg without img

* devdraw: macOS cocoa metal uses blit instead of render

We directly use the blit command encoder to copy texture to the
framebuffer.  We no longer need to compile the metal shader every
time the application starts just for rendering a flat 2D surface.

* travis: add osx images covering 10.13 and 10.14
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This is a port of many Plan 9 libraries and programs to Unix.

Installation

To install, run ./INSTALL. It builds mk and then uses mk to run the rest of the installation.

For more details, see install(1), at install.txt in this directory and at https://9fans.github.io/plan9port/man/man1/install.html.

Documentation

See https://9fans.github.io/plan9port/man/ for more documentation. (Documentation is also in this tree, but you need to run a successful install first. After that, "9 man 1 intro".)

Intro(1) contains a list of man pages that describe new features or differences from Plan 9.

Helping out

If you'd like to help out, great! The TODO file contains a small list.

If you port this code to other architectures, please share your changes so others can benefit.

Git

You can use Git to keep your local copy up-to-date as we make changes and fix bugs. See the git(1) man page here ("9 man git") for details on using Git.

Status

Build Status Coverity Scan Build Status

Contact

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Shell 1.2%
Other 3%