groff 1.23.0 added .MR to its -man macro package. The NEWS file states
that the inclusion of the macro "was prompted by its introduction to
Plan 9 from User Space's troff in August 2020." From d32deab it seems
that the name for Plan 9 from User Space's implementation was suggested
by groff maintainer G. Brandon Robinson.
Not sure if the intention was to make these definitions compatible, but
it would be nice if they were.
Currently, Plan 9 from User Space's .MR expects its second argument to
be parenthesized. groff's .MR does not. This results in extra
parentheses appearing in manual references when viewing Plan 9 from User
Space's manual pages on a system using groff.
252 lines
4.8 KiB
Groff
252 lines
4.8 KiB
Groff
.TH MOUSE 3
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.SH NAME
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initmouse, readmouse, closemouse, moveto, cursorswitch, getrect, drawgetrect, menuhit, setcursor \- mouse control
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.SH SYNOPSIS
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.nf
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.B
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#include <u.h>
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.B
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#include <libc.h>
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.B
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#include <draw.h>
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.B
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#include <thread.h>
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.B
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#include <mouse.h>
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.B
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#include <cursor.h>
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.PP
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.B
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Mousectl *initmouse(char *file, Image *i)
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.PP
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.B
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int readmouse(Mousectl *mc)
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.PP
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.B
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int atomouse();
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.PP
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.B
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void closemouse(Mousectl *mc)
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.PP
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.B
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void moveto(Mousectl *mc, Point pt)
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.PP
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.B
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void setcursor(Mousectl *mc, Cursor *c)
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.PP
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.B
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Rectangle getrect(int but, Mousectl *mc)
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.PP
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.B
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void drawgetrect(Rectangle r, int up)
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.PP
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.B
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int menuhit(int but, Mousectl *mc, Menu *menu, Screen *scr)
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.fi
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.SH DESCRIPTION
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These functions access and control a mouse in a multi-threaded environment.
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They use the message-passing
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.B Channel
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interface in the threads library
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(see
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.MR thread 3 );
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programs that wish a more event-driven, single-threaded approach should use
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.MR event 3 .
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.PP
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The state of the mouse is recorded in a structure,
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.BR Mouse ,
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defined in
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.BR <mouse.h> :
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.IP
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.EX
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.ta 6n +\w'Rectangle 'u +\w'buttons; 'u
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typedef struct Mouse Mouse;
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struct Mouse
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{
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int buttons; /* bit array: LMR=124 */
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Point xy;
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ulong msec;
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};
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.EE
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.PP
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The
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.B Point
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.B xy
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records the position of the cursor,
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.B buttons
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the state of the buttons (three bits representing, from bit 0 up, the buttons from left to right,
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0 if the button is released, 1 if it is pressed),
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and
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.BR msec ,
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a millisecond time stamp.
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.PP
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The routine
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.B initmouse
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returns a structure through which one may access the mouse:
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.IP
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.EX
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typedef struct Mousectl Mousectl;
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struct Mousectl
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{
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Mouse m;
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Channel *c; /* chan(Mouse)[16] */
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Channel *resizec; /* chan(int)[2] */
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char *file;
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int mfd; /* to mouse file */
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int cfd; /* to cursor file */
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int pid; /* of slave proc */
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Image* image; /* of associated window/display */
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};
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.EE
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.PP
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The arguments to
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.I initmouse
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are a
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.I file
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naming the device file connected to the mouse and an
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.I Image
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(see
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.MR draw 3 )
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on which the mouse will be visible.
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Typically the file is
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nil,
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which requests the default
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.BR /dev/mouse ;
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and the image is the window in which the program is running, held in the variable
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.B screen
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after a call to
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.IR initdraw .
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.PP
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Once the
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.B Mousectl
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is set up,
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mouse motion will be reported by messages of type
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.B Mouse
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sent on the
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.B Channel
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.BR Mousectl.c .
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Typically, a message will be sent every time a read of
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.B /dev/mouse
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succeeds, which is every time the state of the mouse changes.
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.PP
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When the window is resized, a message is sent on
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.BR Mousectl.resizec .
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The actual value sent may be discarded; the receipt of the message
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tells the program that it should call
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.B getwindow
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(see
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.MR graphics 3 )
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to reconnect to the window.
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.PP
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.I Readmouse
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updates the
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.B Mouse
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structure
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.B m
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held in the
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.BR Mousectl ,
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blocking if the state has not changed since the last
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.I readmouse
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or message sent on the channel.
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It calls
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.B flushimage
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(see
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.MR graphics 3 )
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before blocking, so any buffered graphics requests are displayed.
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.PP
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.I Closemouse
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closes the file descriptors associated with the mouse, kills the slave processes,
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and frees the
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.B Mousectl
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structure.
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.PP
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.I Moveto
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moves the mouse cursor on the display to the position specified by
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.IR pt .
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.PP
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.I Setcursor
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sets the image of the cursor to that specified by
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.IR c .
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If
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.I c
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is nil, the cursor is set to the default.
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The format of the cursor data is spelled out in
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.B <cursor.h>
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and described in
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.MR graphics 3 .
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.PP
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.I Getrect
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returns the dimensions of a rectangle swept by the user, using the mouse,
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in the manner
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.MR rio 1
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or
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.MR sam 1
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uses to create a new window.
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The
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.I but
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argument specifies which button the user must press to sweep the window;
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any other button press cancels the action.
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The returned rectangle is all zeros if the user cancels.
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.PP
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.I Getrect
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uses successive calls to
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.I drawgetrect
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to maintain the red rectangle showing the sweep-in-progress.
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The rectangle to be drawn is specified by
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.I rc
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and the
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.I up
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parameter says whether to draw (1) or erase (0) the rectangle.
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.PP
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.I Menuhit
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provides a simple menu mechanism.
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It uses a
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.B Menu
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structure defined in
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.BR <mouse.h> :
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.IP
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.EX
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typedef struct Menu Menu;
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struct Menu
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{
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char **item;
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char *(*gen)(int);
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int lasthit;
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};
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.EE
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.PP
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.IR Menuhit
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behaves the same as its namesake
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.I emenuhit
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described in
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.MR event 3 ,
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with two exceptions.
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First, it uses a
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.B Mousectl
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to access the mouse rather than using the event interface;
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and second,
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it creates the menu as a true window on the
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.B Screen
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.I scr
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(see
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.MR window 3 ),
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permitting the menu to be displayed in parallel with other activities on the display.
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If
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.I scr
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is null,
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.I menuhit
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behaves like
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.IR emenuhit ,
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creating backing store for the menu, writing the menu directly on the display, and
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restoring the display when the menu is removed.
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.PP
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.SH SOURCE
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.B \*9/src/libdraw
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.SH SEE ALSO
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.MR graphics 3 ,
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.MR draw 3 ,
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.MR event 3 ,
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.MR keyboard 3 ,
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.MR thread 3 .
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